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    Theory of Fun for Game Design - 图书

    导演:Raph Koster
    Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game. Why do ...(展开全部)
    Theory of Fun for Game Design
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    A Theory of Fun for Game Design - 图书

    导演:Raph Koster
    A Theory of Fun for Game Design is not your typical how-to book. It features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest degree of fun. As the book shows, designing for fun is all about making interactive products like games highly entertaining, engaging, and addictive. The book's unique approach of providing ...(展开全部)
    A Theory of Fun for Game Design
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    Game theory and mechanism design - 图书

    导演:Y Narahari
    This book offers a self-sufficient treatment of a key tool, game theory and mechanism design, to model, analyze, and solve centralized as well as decentralized design problems involving multiple autonomous agents that interact strategically in a rational and intelligent way. The contents of the book provide a sound foundation of game theory and mechanism design theory which cle...(展开全部)
    Game theory and mechanism design
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    Game Theory for Applied Economics - 图书

    导演:Robert Gibbons
    This book introduces one of the most powerful tools of modern economics to a wide audience: those who will later construct or consume game-theoretic models. Robert Gibbons addresses scholars in applied fields within economics who want a serious and thorough discussion of game theory but who may have found other works overly abstract. Gibbons emphasizes the economic applications...(展开全部)
    Game Theory for Applied Economics
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    Game Theory for Political Scientists - 图书

    1994
    导演:James D. Morrow
    Game theory is the mathematical analysis of strategic interaction. In the fifty years since the appearance of von Neumann and Morgenstern's classic "Theory of Games and Economic Behavior" (Princeton, 1944), game theory has been widely applied to problems in economics. Until recently, however, its usefulness in political science has been underappreciated, in part because of the ...(展开全部)
    Game Theory for Political Scientists
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    Theory of Type Design - 图书

    导演:Gerard Unger
    Theory of Type Design, by internationally renowned Dutch graphic designer and typographer Gerard Unger (born 1942), is the first complete and accessible theory of the breathtakingly varied field of typography. "Of all designed objects letters are probably the most pervasive," as Unger explains at the beginning of his study. "Very familiar yet amazingly diverse in their appearan...(展开全部)
    Theory of Type Design
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    Fun and Games: A Text on Game Theory - 图书

    1991
    导演:Ken Binmore
    肯·宾默尔是一个从数学转行的经济学家,他把一生贡献给了博弈论及其在经济学、进化生物学、心理学和道德哲学中的应用。他因为参与设计为英国纳税人赚了350亿美元的电信拍卖而闻名于世,但其主要研究贡献在于议价理论及其实验检验。他是英国科学院和美国艺术与科学研究院的院士。他著有12本著作和大约90篇研究论文。他是伦敦大学学院的经济学名誉教授。
    Fun and Games: A Text on Game Theory
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    Game Theory: Analysis of Conflict - 图书

    导演:Roger B·Myerson
    Product Description Eminently suited to classroom use as well as individual study, Roger Myerson's introductory text provides a clear and thorough examination of the models, solution concepts, results, and methodological principles of noncooperative and cooperative game theory. Myerson introduces, clarifies, and synthesizes the extraordinary advances made in the subject over th...(展开全部)
    Game Theory: Analysis of Conflict
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    Game Theory - 图书

    导演:Drew Fudenberg
    This advanced text introduces the principles of noncooperative game theory - including strategic form games, Nash equilibria, subgame perfection, repeated games, and games of incomplete information - in a direct and uncomplicated style that will acquaint students with the broad spectrum of the field while highlighting and explaining what they need to know at any given point. Th...(展开全部)
    Game Theory
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    Google SketchUp for Game Design:Beginners Guide - 图书

    2011科学技术·工业技术
    导演:Robin de Jongh
    The book takes a clear, step-by-step approach to building a complete game level using SketchUp with many props and textures. This book is designed for anyone who wants to create entire 3D worlds in freely available game engines such as Unity 3D, CryEngine, Ogre, Panda3D, Unreal Engine, and Blender Game Engine. It also targets all those who wish to create new levels and assets to sell in game asset stores or use in visualization or animation.
    Google SketchUp for Game Design:Beginners Guide
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